using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WorldOfPeacecraft
{
    public class Dragon : Entity
    {
        public Dragon(int id, int posX, int posY, string desc, bool busy) : base(id, posX, posY, desc, busy)
        {
			// Nothing to do
        }
	}
}
