Setter für das Backend

This commit is contained in:
2014-04-05 13:55:18 +02:00
parent 24612b0901
commit 202cd1638e
3 changed files with 54 additions and 35 deletions

View File

@@ -9,64 +9,64 @@ namespace WorldOfPeacecraft
{
public abstract class Entity : IPositionable
{
public int id;
public int posX;
public int posY;
public string desc;
public bool busy;
public int Id;
public int PosX;
public int PosY;
public string Desc;
public bool Busy;
public Entity (int id, int posX, int posY, string desc, bool busy)
{
this.setId (id);
this.setPosX (posX);
this.setPosY (posY);
this.setDesc (desc);
this.setBusy (busy);
this.SetId (id);
this.SetPosX (posX);
this.SetPosY (posY);
this.SetDesc (desc);
this.SetBusy (busy);
}
public void setId (int id)
public void SetId (int id)
{
this.id = id;
this.Id = id;
}
public int getId ()
public int GetId ()
{
return id;
return Id;
}
public void setPosX (int x)
public void SetPosX (int x)
{
this.posX = x;
this.PosX = x;
}
public int getXPosition ()
public int GetXPosition ()
{
return posX;
return PosX;
}
public void setPosY (int y)
public void SetPosY (int y)
{
this.posY = y;
this.PosY = y;
}
public int getYPosition ()
public int GetYPosition ()
{
return posY;
return PosY;
}
public void setDesc (string desc)
public void SetDesc (string desc)
{
this.desc = desc;
this.Desc = desc;
}
public void setBusy (bool busy)
public void SetBusy (bool busy)
{
this.busy = busy;
this.Busy = busy;
}
public bool getBusy ()
public bool GetBusy ()
{
return busy;
return Busy;
}
}