Merge branch 'master' of manuel-voegele.de:inf3

Conflicts:
	src/Parser.cs
This commit is contained in:
Daniel Herrmann
2014-06-05 12:01:57 +02:00
3 changed files with 63 additions and 14 deletions

View File

@@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>10.0.0</ProductVersion> <ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FB0656B5-8E83-4880-9EAE-55E474B8B732}</ProjectGuid> <ProjectGuid>{FB0656B5-8E83-4880-9EAE-55E474B8B732}</ProjectGuid>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
@@ -118,6 +118,7 @@
</Compile> </Compile>
<Compile Include="src\BinarySearch.cs" /> <Compile Include="src\BinarySearch.cs" />
<Compile Include="src\Sorttest.cs" /> <Compile Include="src\Sorttest.cs" />
<Compile Include="src\AI.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0"> <BootstrapperPackage Include=".NETFramework,Version=v4.0">

24
src/AI.cs Normal file
View File

@@ -0,0 +1,24 @@
using System;
using System.Timers;
namespace WorldOfPeacecraft
{
public class AI
{
Timer timer;
bool challengeSomeone = false;
public AI ()
{
timer = new Timer (5000.0);
timer.Elapsed += new ElapsedEventHandler (OnTimedEvent);
timer.Start ();
}
private static void OnTimedEvent(object source, ElapsedEventArgs e)
{
}
}
}

View File

@@ -26,10 +26,17 @@ namespace WorldOfPeacecraft
public const string ValueY = "y"; public const string ValueY = "y";
public const string ValueCol = "col"; public const string ValueCol = "col";
public const string ValueRow = "row"; public const string ValueRow = "row";
public const string EValueDragon = "DRAGON"; public const string EValueFight = "FIGHT";
public const string EValueStagunt = "STAGHUNT"; public const string EValueRest = "REST";
public const string EValueSkirmish = "SKIRMISH"; public const string EValueStag = "STAG";
public const string EValueBunny = "BUNNY";
public const string EValueSword = "SWORD";
public const string EValueMagic = "MAGIC";
public const string EValueAlchemy = "ALCHEMY";
public const string EValueWalkable = "WALKABLE"; public const string EValueWalkable = "WALKABLE";
public const string EValueSkirmish = "SKIRMISH";
public const string EValueStaghunt = "STAGHUNT";
public const string EValueDragon = "DRAGON";
public const string EValueWall = "WALL"; public const string EValueWall = "WALL";
public const string EValueForest = "FOREST"; public const string EValueForest = "FOREST";
public const string EValueWater = "WATER"; public const string EValueWater = "WATER";
@@ -239,7 +246,7 @@ namespace WorldOfPeacecraft
Result r = new Result(round, running, delay); Result r = new Result(round, running, delay);
} }
private void ProcessOpponent(Block oppBlock) private void ProcessOpponent (Block oppBlock)
{ {
int id = oppBlock.GetIntValue (ValueId); int id = oppBlock.GetIntValue (ValueId);
int points = oppBlock.GetIntValue (ValuePoints); int points = oppBlock.GetIntValue (ValuePoints);
@@ -247,14 +254,31 @@ namespace WorldOfPeacecraft
LinkedList <string> unnamedValue = oppBlock.GetUnnamedValues (); LinkedList <string> unnamedValue = oppBlock.GetUnnamedValues ();
string stringValue = unnamedValue.First.Value; string stringValue = unnamedValue.First.Value;
Decision d; Decision d;
if (stringValue == EValueDragon) switch (stringValue) {
d = Decision.DRAGON; case EValueAlchemy:
else if (stringValue == EValueStagunt) d = Decision.ALCHEMY;
d = Decision.STAGHUNT; break;
else if (stringValue == EValueSkirmish) case EValueBunny:
d = Decision.SKIRMISH; d = Decision.BUNNY;
else break;
case EValueFight:
d = Decision.FIGHT;
break;
case EValueMagic:
d = Decision.MAGIC;
break;
case EValueRest:
d = Decision.REST;
break;
case EValueStag:
d = Decision.STAG;
break;
case EValueSword:
d = Decision.SWORD;
break;
default:
throw new ParsingException("Wrong param"); // TODO Better message throw new ParsingException("Wrong param"); // TODO Better message
}
Opponent o = new Opponent (id, points, total, d); Opponent o = new Opponent (id, points, total, d);
} }
@@ -275,7 +299,7 @@ namespace WorldOfPeacecraft
case EValueDragon: case EValueDragon:
type = GameType.DRAGON; type = GameType.DRAGON;
break; break;
case EValueStagunt: case EValueStaghunt:
type = GameType.STAGHUNT; type = GameType.STAGHUNT;
break; break;
case EValueSkirmish: case EValueSkirmish: