ProcessEntities und ProcessPlayers fertiggestellt
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@@ -260,14 +260,31 @@ namespace WorldOfPeacecraft
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//TODO -> Wafa
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//TODO -> Wafa
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}
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}
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private void ProcessEntities (Block block)
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private void ProcessEntities (Block entitiesBlock)
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{
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{
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// TODO -> Manu
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backend.clearDragons ();
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backend.clearPlayers ();
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foreach (Block entityBlock in entitiesBlock) {
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switch (entityBlock.GetName()) {
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case MessPlayer:
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backend.SetPlayer(MapPlayer(entityBlock));
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break;
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case MessDragon:
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backend.SetDragon(MapDragon(entityBlock));
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break;
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default:
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ThrowUnknownBlockException(entitiesBlock, entityBlock);
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break;
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}
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}
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}
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}
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private void ProcessPlayers (Block block)
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private void ProcessPlayers (Block playersBlock)
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{
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{
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// TODO -> Manu
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backend.clearPlayers ();
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foreach (Block playerBlock in playersBlock) {
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backend.SetPlayer(MapPlayer(playerBlock));
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}
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}
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}
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private void ProcessDragon (Block dragonBlock)
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private void ProcessDragon (Block dragonBlock)
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