Ich sollte mir echt angewöhnen auf compilefehler zu checken bevor ich code einchecke -.-

This commit is contained in:
2014-04-10 21:14:20 +02:00
parent c6d1303d17
commit 30fe600a82

View File

@@ -269,7 +269,7 @@ namespace WorldOfPeacecraft
{
backend.clearDragons ();
backend.clearPlayers ();
foreach (Block entityBlock in entitiesBlock) {
foreach (Block entityBlock in entitiesBlock.GetBlocks ()) {
switch (entityBlock.GetName()) {
case MessPlayer:
backend.SetPlayer(MapPlayer(entityBlock));
@@ -287,7 +287,7 @@ namespace WorldOfPeacecraft
private void ProcessPlayers (Block playersBlock)
{
backend.clearPlayers ();
foreach (Block playerBlock in playersBlock) {
foreach (Block playerBlock in playersBlock.GetBlocks ()) {
backend.SetPlayer(MapPlayer(playerBlock));
}
}