From 3cb7c6dbcbd177bb64150354462861a82c7fd0f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Manuel=20V=C3=B6gele?= Date: Tue, 6 May 2014 11:38:50 +0200 Subject: [PATCH] Korrekte initialisierung des resultarrays im pathfinding --- src/Pathfinder.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Pathfinder.cs b/src/Pathfinder.cs index d193d38..e1194c6 100644 --- a/src/Pathfinder.cs +++ b/src/Pathfinder.cs @@ -25,6 +25,10 @@ namespace WorldOfPeacecraft } } PathNode[] result = new PathNode[mapHeight * mapWidth]; + for (int i = 0;i < result.Length;i++) + { + result[i] = new PathNode(); + } int noSteps = findPath (posFrom, posTo, mapWidth, mapHeight, boolMap, result); LinkedList mappedResult = new LinkedList(); for (int i = 0; i < noSteps; i++) {