Map wird nicht mehr gedreht und gespiegelt angezeigt. (Der Server vertauscht tatsächlich col und row)
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@@ -400,8 +400,8 @@ namespace WorldOfPeacecraft
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private Tile MapMapcell (Block cellBlock)
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{
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CheckBlocksSize (cellBlock, 1, 1);
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int x = cellBlock.GetIntValue (ValueCol);
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int y = cellBlock.GetIntValue (ValueRow);
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int x = cellBlock.GetIntValue (ValueRow);
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int y = cellBlock.GetIntValue (ValueCol);
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Block propsBlock = cellBlock.GetBlocks ().First.Value;
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bool walkable = false;
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bool wall = false;
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