Merge branch 'master' of manuel-voegele.de:inf3
Conflicts: inf3.csproj
This commit is contained in:
13
inf3.csproj
13
inf3.csproj
@@ -9,28 +9,29 @@
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<OutputType>Exe</OutputType>
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<RootNamespace>inf3</RootNamespace>
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<AssemblyName>inf3</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>True</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>False</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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<ConsolePause>False</ConsolePause>
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<additionalargs>/unsafe</additionalargs>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<Optimize>True</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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<ConsolePause>False</ConsolePause>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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@@ -77,8 +78,10 @@
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<Compile Include="src\Gui\MapPanel.cs" />
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<Compile Include="src\Pathfinder.cs" />
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<Compile Include="src\Gui\IEntity.cs" />
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<Compile Include="src\Gui\SplashScreen.cs" />
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<Compile Include="src\Gui\OnlinePlayerList.cs" />
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<Compile Include="src\Gui\IPlayer.cs" />
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<Compile Include="src\Music.cs" />
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<Compile Include="src\Gui\Splashscreen.cs" />
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<Compile Include="src\Gui\Dummytile.cs" />
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</ItemGroup>
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@@ -16,6 +16,8 @@ namespace WorldOfPeacecraft
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private ChatPanel ChatPanel;
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private OnlinePlayerList OnlinePlayerList;
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private Music m = new Music();
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public Gui ()
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{
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//AllocConsole();
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@@ -62,6 +64,8 @@ namespace WorldOfPeacecraft
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this.Controls.Add (ChatPanel);
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this.ResumeLayout();
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m.Playmusic ("overworld");
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}
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protected override void OnClosing (System.ComponentModel.CancelEventArgs e)
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@@ -9,11 +9,12 @@ namespace WorldOfPeacecraft
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{
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private string ImagesFolder = "textures/";
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private Image Logo;
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private Music m = new Music();
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public SplashScreen ()
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{
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Logo = Image.FromFile (ImagesFolder + "splashscreen.png");
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//TODO: Play "splashscreen.ogg"
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m.Playmusic ("splashscreen");
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}
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protected override void OnPaint (PaintEventArgs e)
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30
src/Music.cs
Normal file
30
src/Music.cs
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@@ -0,0 +1,30 @@
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using System;
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using System.Media;
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namespace WorldOfPeacecraft
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{
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public class Music
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{
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string musicpath = "./music/";
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string soundpath = "./sounds/";
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SoundPlayer overworldplayer = new SoundPlayer(musicpath + "overworld.wav");
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SoundPlayer minigameplayer = new SoundPlayer(musicpath + "minigame.wav");
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SoundPlayer splashscreenplayer = new SoundPlayer (soundpath + "splashscreen.wav");
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SoundPlayer walkplayer = new SoundPlayer(soundpath + "step.wav");
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public Music ()
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{
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}
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public void Playmusic (string sound){
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if (sound == "overworld")
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overworldplayer.PlayLooping ();
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if (sound == "minigame")
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minigameplayer.PlayLooping ();
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if (sound == "splashscreen")
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splashscreenplayer.PlaySync ();
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if (sound == "walk")
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walkplayer.Play ();
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}
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}
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}
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