Parser erlaubt jetzt mehrere UnnamedValues
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@@ -288,7 +288,7 @@ namespace WorldOfPeacecraft
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private string Name;
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private string Name;
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private LinkedList<Block> Blocks = new LinkedList<Block> ();
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private LinkedList<Block> Blocks = new LinkedList<Block> ();
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private Dictionary<String, String> Values = new Dictionary<String, String> ();
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private Dictionary<String, String> Values = new Dictionary<String, String> ();
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private string UnnamedValue;
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private LinkedList<String> UnnamedValues;
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public Block (String[] message, int start, int end)
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public Block (String[] message, int start, int end)
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{
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{
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@@ -319,7 +319,7 @@ namespace WorldOfPeacecraft
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pos++;
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pos++;
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}
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}
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else {
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else {
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UnnamedValue = message[pos];
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UnnamedValues.AddLast(message[pos]);
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pos++;
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pos++;
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}
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}
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}
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}
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@@ -330,9 +330,9 @@ namespace WorldOfPeacecraft
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return Name;
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return Name;
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}
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}
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public string GetUnnamedValue()
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public LinkedList<string> GetUnnamedValues()
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{
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{
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return UnnamedValue;
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return UnnamedValues;
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}
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}
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public LinkedList<Block> GetBlocks ()
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public LinkedList<Block> GetBlocks ()
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