Compilefehler behoben (String sollte Static sein)
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@@ -82,7 +82,6 @@
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<Compile Include="src\Gui\OnlinePlayerList.cs" />
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<Compile Include="src\Gui\OnlinePlayerList.cs" />
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<Compile Include="src\Gui\IPlayer.cs" />
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<Compile Include="src\Gui\IPlayer.cs" />
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<Compile Include="src\Music.cs" />
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<Compile Include="src\Music.cs" />
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<Compile Include="src\Gui\Splashscreen.cs" />
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<Compile Include="src\Gui\Dummytile.cs" />
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<Compile Include="src\Gui\Dummytile.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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12
src/Music.cs
12
src/Music.cs
@@ -5,12 +5,12 @@ namespace WorldOfPeacecraft
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{
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{
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public class Music
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public class Music
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{
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{
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string musicpath = "./music/";
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private static string musicpath = "./music/";
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string soundpath = "./sounds/";
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private static string soundpath = "./sounds/";
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SoundPlayer overworldplayer = new SoundPlayer(musicpath + "overworld.wav");
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private SoundPlayer overworldplayer = new SoundPlayer(musicpath + "overworld.wav");
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SoundPlayer minigameplayer = new SoundPlayer(musicpath + "minigame.wav");
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private SoundPlayer minigameplayer = new SoundPlayer(musicpath + "minigame.wav");
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SoundPlayer splashscreenplayer = new SoundPlayer (soundpath + "splashscreen.wav");
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private SoundPlayer splashscreenplayer = new SoundPlayer (soundpath + "splashscreen.wav");
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SoundPlayer walkplayer = new SoundPlayer(soundpath + "step.wav");
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private SoundPlayer walkplayer = new SoundPlayer(soundpath + "step.wav");
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public Music ()
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public Music ()
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{
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{
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