ParsePlayer ruft jetzt MapPlayer auf
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@@ -262,13 +262,7 @@ namespace WorldOfPeacecraft
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private void ProcessPlayer (Block playerBlock)
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private void ProcessPlayer (Block playerBlock)
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{
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{
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int points = playerBlock.GetIntValue ("points");
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backend.SetPlayer(MapPlayer(playerBlock));
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int id = playerBlock.GetIntValue ("id");
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bool busy = playerBlock.GetBoolValue ("busy");
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string desc = playerBlock.GetStringValue ("desc");
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int x = playerBlock.GetIntValue ("x");
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int y = playerBlock.GetIntValue ("y");
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//Player p = new Player(points, id, busy, desc, x, y,);
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}
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}
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private void ProcessMapcell (Block mapcellBlock)
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private void ProcessMapcell (Block mapcellBlock)
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