Eigener Buffer für Producer-Consumer Lösung.
Noch unvollständig
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35
src/Buffer.cs
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35
src/Buffer.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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namespace WorldOfPeacecraft
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{
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public class Buffer
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{
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private Queue<string> RawBuffer = new Queue<string>();
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private AutoResetEvent BufferFilledEvent = new AutoResetEvent (false);
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int size;
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public Buffer(int size)
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{
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this.size=size;
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}
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public void AddToBuffer (string s)
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{
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if (RawBuffer.Count >= size){
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}
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else{
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lock (RawBuffer) {
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RawBuffer.Enqueue (s);
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BufferFilledEvent.Set ();
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}
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}
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}
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}
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}
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