Wände werden nun mit runden ecken gezeichnet
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14
inf3.csproj
14
inf3.csproj
@@ -9,29 +9,28 @@
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<OutputType>Exe</OutputType>
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<RootNamespace>inf3</RootNamespace>
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<AssemblyName>inf3</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>True</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>False</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>False</ConsolePause>
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<ConsolePause>false</ConsolePause>
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<additionalargs>/unsafe</additionalargs>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>none</DebugType>
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<Optimize>True</Optimize>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<ConsolePause>False</ConsolePause>
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<ConsolePause>false</ConsolePause>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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@@ -78,9 +77,10 @@
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<Compile Include="src\Gui\MapPanel.cs" />
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<Compile Include="src\Pathfinder.cs" />
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<Compile Include="src\Gui\IEntity.cs" />
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<Compile Include="src\Gui\SplashScreen.cs" />
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<Compile Include="src\Gui\OnlinePlayerList.cs" />
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<Compile Include="src\Gui\IPlayer.cs" />
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<Compile Include="src\Gui\Splashscreen.cs" />
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<Compile Include="src\Gui\Dummytile.cs" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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