Music klasser erstellt und eingebaut.
This commit is contained in:
30
src/Music.cs
Normal file
30
src/Music.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Media;
|
||||
|
||||
namespace WorldOfPeacecraft
|
||||
{
|
||||
public class Music
|
||||
{
|
||||
string musicpath = "./music/";
|
||||
string soundpath = "./sounds/";
|
||||
SoundPlayer overworldplayer = new SoundPlayer(musicpath + "overworld.wav");
|
||||
SoundPlayer minigameplayer = new SoundPlayer(musicpath + "minigame.wav");
|
||||
SoundPlayer splashscreenplayer = new SoundPlayer (soundpath + "splashscreen.wav");
|
||||
SoundPlayer walkplayer = new SoundPlayer(soundpath + "step.wav");
|
||||
public Music ()
|
||||
{
|
||||
|
||||
}
|
||||
public void Playmusic (string sound){
|
||||
if (sound == "overworld")
|
||||
overworldplayer.PlayLooping ();
|
||||
if (sound == "minigame")
|
||||
minigameplayer.PlayLooping ();
|
||||
if (sound == "splashscreen")
|
||||
splashscreenplayer.PlaySync ();
|
||||
if (sound == "walk")
|
||||
walkplayer.Play ();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user