namespace WorldOfPeacecraft { public class Player : Entity { private int Score; public Player (int id, int posX, int posY, string desc, bool busy, int score) : base(id, posX, posY, desc, busy) { this.SetScore(score); } public void SetScore(int score) { this.Score = score; } public int GetScore () { return Score; } public override string ToString() { return "Player: " + Id + " " + Coord.X + " " + Coord.Y + " " + Desc + " " + Busy + " " + Score; } } }