using System.Net.Sockets; using System.Collections.Generic; using WorldOfPeacecraft; namespace Frontend { public class Backend : IBackend { private Receiver Rec; private Parser Parse; private TcpClient Client; public Backend () { Parse = new Parser(); Client = new TcpClient("localhost",9999); Rec = new Receiver(Client, Parse); } public List getDragons() { return null; } public List getPlayers() { return null; } public ITile[][] getMap() { return null; } public void sendCommand(string command) { } public void sendChat(string message) { } } }