using System; namespace WorldOfPeacecraft { public class Map { public Tile[,] map; public Map (int height, int width) { map = new Tile[height, width]; } public void SetTile (Tile t) { int x = t.GetX (); int y = t.GetY (); map [x, y] = t; } public Tile[,] GetTiles () { return map; } } }