using System; using System.Media; namespace WorldOfPeacecraft { public class Music { private static string musicpath = "./music/"; private static string soundpath = "./sounds/"; private SoundPlayer overworldplayer = new SoundPlayer(musicpath + "overworld.wav"); private SoundPlayer minigameplayer = new SoundPlayer(musicpath + "minigame.wav"); private SoundPlayer splashscreenplayer = new SoundPlayer (soundpath + "splashscreen.wav"); private SoundPlayer walkplayer = new SoundPlayer(soundpath + "step.wav"); public Music () { } public void Playmusic (string sound){ if (sound == "overworld") overworldplayer.PlayLooping (); if (sound == "minigame") minigameplayer.PlayLooping (); if (sound == "splashscreen") splashscreenplayer.PlaySync (); if (sound == "walk") walkplayer.Play (); } } }