using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WorldOfPeacecraft { /// /// Interface your positionable objects should implement. Such as the dragons and players. /// This enables the frontend to determine the current position of said objects to render them at the correct space. /// public interface IPositionable { /// /// Getter for the x-position /// /// the x-position int GetX(); /// /// Getter for the y-position /// /// the y-position int GetY(); } }