47 lines
857 B
C#
47 lines
857 B
C#
using System;
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using System.IO;
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using System.Net.Sockets;
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using System.Threading;
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namespace WorldOfPeacecraft
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{
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class Receiver
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{
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private TcpClient Client;
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private StreamReader Reader;
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private Buffer ReceiverBuffer;
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private Thread ReceiverThread;
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public Receiver (TcpClient client, Buffer buffer)
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{
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this.Client = client;
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this.ReceiverBuffer = buffer;
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ReceiverThread = new Thread(new ThreadStart(this.doReceive));
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}
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public string Receive ()
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{
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return Reader.ReadLine ();
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}
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private void doReceive ()
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{
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this.Reader = new StreamReader (Client.GetStream ());
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try {
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while (true) {
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ReceiverBuffer.AddLine (Receive ());
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}
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} catch (ObjectDisposedException e) {
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// Nothing to do
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} catch (IOException e) {
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// Nothing to do
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}
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}
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public void Start()
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{
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ReceiverThread.Start ();
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}
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}
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}
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