Tint secret doors in grey for the GM
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README.md
14
README.md
@@ -3,15 +3,21 @@ Makes doors smarter. Allows doors to synchronize across multiple scenes and send
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## Feature overview
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### Locked door alerts
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### Tint Secret Doors
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Which where the secret doors again? This tints all secret doors grey in the GM view, allowing to easily differentiate between normal and secret doors.
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### Locked Door Alerts
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Keep everyone informed who tried to open which door. Whenever a player tries to open a door that is locked, a chat message stating that fact will be sent to all players. Additionally the door locked sound will be played for everyone. When the chat message is hovered with the mouse, the door that the player tried to open will be highlighted.
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If the GM tries to open a locked door the sound will only played for him and no chat message will be sent.
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### Synchronized doors
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### Synchronized Doors
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Keep multiple doors in sync - even across different scenes. Example use cases:
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- A tavern has an outdoor and an indoor scene. If a player opens the entrance door on the outdoor map, the entrance door in the indoor map will be opened as well
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