From 689f75498e1c18a9f309a50416791d8342ec43e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Manuel=20V=C3=B6gele?= Date: Sat, 5 Dec 2020 00:40:58 +0100 Subject: [PATCH] Fix console errors when hovering a locked door alert that belongs to a door on a different scene --- main.js | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/main.js b/main.js index ea3b593..49f83b6 100644 --- a/main.js +++ b/main.js @@ -22,13 +22,17 @@ Hooks.on("renderChatMessage", (message, html, data) => { // Tint on mouse enter const mouseEnter = function () { - canvas.controls.doors.children.find(door => door.wall.data._id == sourceId).icon.tint = 0xff0000; + const sourceDoor = canvas.controls.doors.children.find(door => door.wall.data._id == sourceId); + if (sourceDoor) + sourceDoor.icon.tint = 0xff0000; } html.on("mouseenter", mouseEnter); // Remove tint on mouse leave const mouseLeave = function () { - canvas.controls.doors.children.find(door => door.wall.data._id == sourceId).icon.tint = 0xffffff; + const sourceDoor = canvas.controls.doors.children.find(door => door.wall.data._id == sourceId); + if (sourceDoor) + sourceDoor.icon.tint = 0xffffff; } html.on("mouseleave", mouseLeave); })