Make compatbile with the Arms Reach module
This commit is contained in:
@@ -2,7 +2,8 @@ import {settingsKey} from "../settings.js"
|
||||
|
||||
// Toggles between normal and secret doors
|
||||
export function onDoorLeftClick(event) {
|
||||
if (game.settings.get(settingsKey, "toggleSecretDoors") && event.data.originalEvent.ctrlKey && game.user.isGM) {
|
||||
// We don't trust the event to be filled with the expected data for compatibilty with arms reach (which passes a broken event)
|
||||
if (game.settings.get(settingsKey, "toggleSecretDoors") && event.data?.originalEvent?.ctrlKey && game.user.isGM) {
|
||||
const types = CONST.WALL_DOOR_TYPES
|
||||
const newtype = this.wall.data.door === types.DOOR ? types.SECRET : types.DOOR
|
||||
this.wall.update({door: newtype})
|
||||
|
||||
Reference in New Issue
Block a user