Ensure doors are on the current scene before tinting them
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@@ -8,6 +8,7 @@
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- In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
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- When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
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- Fixed a bug that allowed synchonized doors to be opened dispite them being locked
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- Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them
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## v1.0.1
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- When adding a door to a synchronization group adjust it's state to bring it in sync with the other doors
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