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manuel/foundryvtt-smart-doors
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Code Issues 17 Pull Requests 2 Actions Packages Projects Releases 16 Wiki Activity
16 Commits 4 Branches 19 Tags
77244761283838e32c27620d59b3653c96a8afed
Commit Graph

12 Commits

Author SHA1 Message Date
Manuel Vögele
7724476128 onWallConfigUpdate now accounts for the fact that wall ids aren't globally unique 2020-12-08 20:34:05 +01:00
Manuel Vögele
597ede53ab Check the scene id when highlighting source doors for Locked Door Alerts 2020-12-08 19:56:28 +01:00
Manuel Vögele
c20b9cdbeb Make the size of Door Control icons consistent 2020-12-08 12:20:28 +01:00
Manuel Vögele
2f12e06e3b Don't tint a secret door when opening it if setting is disabled 2020-12-07 23:29:32 +01:00
Manuel Vögele
408eee8bc0 Toggle between secret and normal door by ctrl+left click 2020-12-07 23:12:34 +01:00
Manuel Vögele
598e323689 Tint secret doors in grey for the GM 2020-12-07 21:09:20 +01:00
Manuel Vögele
a926560b2c Locked Door Alert: Use the players character (if available) as speaker 2020-12-07 14:48:38 +01:00
Manuel Vögele
948a7eb06d When adding a new door to a synchronization group bring it in sync with the other doors 2020-12-05 18:17:24 +01:00
Manuel Vögele
689f75498e Fix console errors when hovering a locked door alert that belongs to a door on a different scene 2020-12-05 10:39:51 +01:00
Manuel Vögele
5c31a8abab Store the data version for data migrations at some later point 2020-12-05 10:39:51 +01:00
Manuel Vögele
177326dd61 Add door synchronization feature 2020-12-05 00:16:48 +01:00
Manuel Vögele
fd8248696b Initial commit 2020-12-04 18:09:14 +01:00
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