4 Commits

5 changed files with 15 additions and 6 deletions

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@@ -1,3 +1,9 @@
## 1.3.3
### Bugfixes
- Fixed a bug that could cause some settings to not apply if multiple settings were changed at once
- Fixed a bug that caused the french translation to not work
## 1.3.2 ## 1.3.2
### Bugfixes ### Bugfixes
- The message sent to chat when triggering a locke door alert can now be translated - The message sent to chat when triggering a locke door alert can now be translated

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@@ -24,7 +24,7 @@ Keep everyone informed who tried to open which door. Whenever a player tries to
If the GM tries to open a locked door the sound will only played for him and no chat message will be sent. If the GM tries to open a locked door the sound will only played for him and no chat message will be sent.
### Tint Secret Doors ### Tint Secret Doors
This tints secret doors in a gay shade to make them easier to discern from regular doors when being zoomed further out. This tints secret doors in a gray shade to make them easier to discern from regular doors when being zoomed further out.
### Synchronized Doors ### Synchronized Doors

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@@ -32,4 +32,3 @@
} }
} }
} }
}

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@@ -2,7 +2,7 @@
"name": "smart-doors", "name": "smart-doors",
"title": "Smart Doors", "title": "Smart Doors",
"description": "Makes doors smarter. Allows doors to synchronize across multiple scenes and sends chat messages when players try to open locked doors.", "description": "Makes doors smarter. Allows doors to synchronize across multiple scenes and sends chat messages when players try to open locked doors.",
"version": "1.3.2", "version": "1.3.3",
"minimumCoreVersion" : "9.238", "minimumCoreVersion" : "9.238",
"compatibleCoreVersion" : "9", "compatibleCoreVersion" : "9",
"authors": [ "authors": [
@@ -40,7 +40,7 @@
], ],
"url": "https://github.com/manuelVo/foundryvtt-smart-doors", "url": "https://github.com/manuelVo/foundryvtt-smart-doors",
"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-smart-doors/master/module.json", "manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-smart-doors/master/module.json",
"download": "https://github.com/manuelVo/foundryvtt-smart-doors/archive/v1.3.2.zip", "download": "https://github.com/manuelVo/foundryvtt-smart-doors/archive/v1.3.3.zip",
"readme": "https://github.com/manuelVo/foundryvtt-smart-doors/blob/master/README.md", "readme": "https://github.com/manuelVo/foundryvtt-smart-doors/blob/master/README.md",
"changelog": "https://github.com/manuelVo/foundryvtt-smart-doors/blob/master/CHANGELOG.md", "changelog": "https://github.com/manuelVo/foundryvtt-smart-doors/blob/master/CHANGELOG.md",
"bugs": "https://github.com/manuelVo/foundryvtt-smart-doors/issues", "bugs": "https://github.com/manuelVo/foundryvtt-smart-doors/issues",

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@@ -2,7 +2,11 @@ export const settingsKey = "smart-doors";
function reloadGM() { function reloadGM() {
if (game.user.isGM) if (game.user.isGM)
location.reload() delayedReload()
}
function delayedReload() {
window.setTimeout(() => location.reload(), 500);
} }
export function registerSettings() { export function registerSettings() {
@@ -19,7 +23,7 @@ export function registerSettings() {
config: true, config: true,
type: Number, type: Number,
default: 1.5, default: 1.5,
onChange: () => location.reload() onChange: delayedReload,
}) })
game.settings.register(settingsKey, "highlightSecretDoors", { game.settings.register(settingsKey, "highlightSecretDoors", {
name: "smart-doors.settings.highlightSecretDoors.name", name: "smart-doors.settings.highlightSecretDoors.name",