Secret Door status doesn't synchronize #3

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opened 2021-03-13 22:13:05 +01:00 by ZanPhandelver · 1 comment
ZanPhandelver commented 2021-03-13 22:13:05 +01:00 (Migrated from github.com)

Can Secret / Not Secret status synchronize in the same way that open/closed/locked does? Perhaps just as an option?

I'm using door groups along in conjunction with multilevel token teleporters to create a dungeon with rotating sections by teleporting the tokens around a large map with the rotating sections differently configured & want to have all the doors synced up, and being able to reveal all four versions of the secret doors with a single click would be helpful.

Can Secret / Not Secret status synchronize in the same way that open/closed/locked does? Perhaps just as an option? I'm using door groups along in conjunction with multilevel token teleporters to create a dungeon with rotating sections by teleporting the tokens around a large map with the rotating sections differently configured & want to have all the doors synced up, and being able to reveal all four versions of the secret doors with a single click would be helpful.
manuelVo commented 2021-03-13 23:20:59 +01:00 (Migrated from github.com)

Synchronizing the secret door status isn't possible currently. However I like the idea of being able to do this and adding this feature to smart doors is certainly feasible.

Synchronizing the secret door status isn't possible currently. However I like the idea of being able to do this and adding this feature to smart doors is certainly feasible.
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Reference: manuel/foundryvtt-smart-doors#3