import {settingsKey} from "../settings.js" // Toggles between normal and secret doors export function onDoorLeftClick(event) { if (event.data.originalEvent.ctrlKey && game.user.isGM && game.settings.get(settingsKey, "toggleSecretDoors")) { const types = CONST.WALL_DOOR_TYPES const newtype = this.wall.data.door === types.DOOR ? types.SECRET : types.DOOR this.wall.update({door: newtype}) return true } return false }