Files
foundryvtt-smart-doors/CHANGELOG.md
2021-05-05 01:10:57 +02:00

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1.2.6

Compatibility

  • Smart Doors now uses the libwrapper module and as a result is now compatible with the module "FoundryVTT Arms Reach"

1.2.5

New features

  • Synchronized doors can now be configured to synchronize their secret door status as well

v1.2.4

Bugfix

  • Fixed a race condition that may cause doors to not be properly synchronized across scenes

v1.2.3

Other

  • Smart Doors is now compatible with Arms Reach

v1.2.2

Bugfix

  • Disabled features are now less likely to interfere with other modules, increasing compatibility.
    • This module can now be used together with the Arms Reach module if the Toggle Secret Doors feature is disabled in the settings.

Other

  • Warn the user about incompatibility if they use this module together with Arms Reach and have incompatible features enabled.

v1.2.1

Other

  • Verified compatibility with 0.7.9

v1.2.0

New features

  • Draw outlines around Door Control icons to increase their visibility

Other

  • Secret doors are now tinted black instead of dark grey.

v1.1.0

New features

  • Tint secret doors grey for the GM to differentiate them from regular doors
  • Toggle doors between secret and normal with ctrl+click
  • Makes the size of door controls independent of the scene's grid size

Bugfixes

  • In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
  • When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
  • Fixed a bug that allowed synchonized doors to be opened dispite them being locked
  • Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them

v1.0.1

  • When adding a door to a synchronization group adjust it's state to bring it in sync with the other doors
  • Use the players character as speaker for the Locked Door Alert