Release v1.0.2

This commit is contained in:
2021-04-16 15:43:13 +02:00
parent 148f442857
commit 5fa28a9364
3 changed files with 4 additions and 4 deletions

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@@ -1,4 +1,4 @@
## In development ## 1.0.2
### New API endpoints ### New API endpoints
- Added `executeForOthers` and `executeForOtherGMs` that execute for all users/all GMs except the local client. - Added `executeForOthers` and `executeForOtherGMs` that execute for all users/all GMs except the local client.

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@@ -2,7 +2,7 @@
"name": "socketlib", "name": "socketlib",
"title": "socketlib", "title": "socketlib",
"description": "A library for easier handling of foundry sockets", "description": "A library for easier handling of foundry sockets",
"version": "1.0.1", "version": "1.0.2",
"minimumCoreVersion" : "0.7.9", "minimumCoreVersion" : "0.7.9",
"compatibleCoreVersion" : "0.8.1", "compatibleCoreVersion" : "0.8.1",
"library": true, "library": true,
@@ -17,7 +17,7 @@
"src/socketlib.js" "src/socketlib.js"
], ],
"url": "https://github.com/manuelVo/foundryvtt-socketlib", "url": "https://github.com/manuelVo/foundryvtt-socketlib",
"download": "https://github.com/manuelVo/foundryvtt-socketlib/archive/v1.0.1.zip", "download": "https://github.com/manuelVo/foundryvtt-socketlib/archive/v1.0.2.zip",
"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-socketlib/master/module.json", "manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-socketlib/master/module.json",
"readme": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/README.md", "readme": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/README.md",
"changelog": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/CHANGELOG.md", "changelog": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/CHANGELOG.md",

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@@ -114,7 +114,7 @@ class SocketlibSocket {
func(...args); func(...args);
} }
async executeForAllOtherGMs(handler, ...args) { async executeForOtherGMs(handler, ...args) {
const [name, func] = this._resolveFunction(handler); const [name, func] = this._resolveFunction(handler);
this._sendCommand(name, args, RECIPIENT_TYPES.ALL_GMS); this._sendCommand(name, args, RECIPIENT_TYPES.ALL_GMS);
} }