Migrate to Foundryvtt v10
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@@ -307,7 +307,7 @@ function isResponsibleGM() {
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if (!game.user.isGM)
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return false;
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const connectedGMs = game.users.filter(isActiveGM);
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return !connectedGMs.some(other => other.data._id < game.user.data._id);
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return !connectedGMs.some(other => other.id < game.user.id);
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}
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function isActiveGM(user) {
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