Commit Graph

19 Commits

Author SHA1 Message Date
4afb56f9be Release v1.0.9 2021-08-21 23:00:40 +02:00
d8125e7592 Release v1.0.8 2021-07-02 11:31:39 +02:00
51c02f81ea Release v1.0.7 2021-06-18 13:49:58 +02:00
71c149a954 Release v1.0.6 2021-05-22 19:46:39 +02:00
2e03f5a5c3 Release v1.0.5 2021-05-01 12:53:38 +02:00
39c30c357a Release v1.0.4 2021-04-27 09:42:29 +02:00
b3b8b138bf When a player disconnects, fail all unresolved requests that were sent to that player 2021-04-27 09:41:22 +02:00
1646bbbe3b Don't send a package id for commands as it's not needed 2021-04-26 17:29:57 +02:00
6a5190b0a8 Expose the id of the user that sent a socket via the API 2021-04-26 11:27:21 +02:00
86b0162c9c Correctly reference SocketlibInvalidUserError 2021-04-20 12:21:17 +02:00
2909bc16f5 Release v1.0.3 2021-04-20 10:34:51 +02:00
4852da9bd5 Catch all exceptions raised in commands that are invoked locally 2021-04-20 10:30:59 +02:00
5fa28a9364 Release v1.0.2 2021-04-16 15:47:25 +02:00
148f442857 Make executeForEveryone and executeForAllGMs execute locally as well. Add executeForOthers and executeForOtherGMs endpoints 2021-04-16 15:41:57 +02:00
326bc0e017 Execute functions locally if the current user is explicitly set as a recipient 2021-04-16 15:33:30 +02:00
be642cfb88 Release v1.0.1 2021-04-15 10:08:45 +02:00
8d165c2984 Verified 0.8.1 combatibility 2021-04-15 10:05:35 +02:00
de4a289395 Add game system support 2021-04-15 09:52:50 +02:00
376004c6c2 Initial commit 2021-04-14 13:07:05 +02:00