## In development ### Bugfixes - When an invalid user id is specified socketlib will now throw the correct error message. ## 1.0.3 ### Bugfixes - `executeFor` functions will no longer fail with an exception if a function scheduled to be called by the local user throws. ## 1.0.2 ### New API endpoints - Added `executeForOthers` and `executeForOtherGMs` that execute for all users/all GMs except the local client. ### Bugfixes - `executeAsUser` and `executeForUsers` didn't execute locally if the id of the current user was passed in as recipient. - `executeForEveryone` and `executeForAllGMs` now execute locally as well, as they should ## 1.0.1 ### New features - Added support for game systems ### Compatibility - Add support for Foundry 0.8.1 ## 1.0.0 ### Initial release