Files
inf3/src/Parser.cs

613 lines
18 KiB
C#

using System;
using System.Linq;
using System.Threading;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace WorldOfPeacecraft
{
public class Parser
{
public const string ValueAns = "ans";
public const string ValueHeight = "height";
public const string ValueWidth = "width";
public const string ValueSource = "src";
public const string ValueSourceId = "srcid";
public const string ValueText = "txt";
public const string ValueRound = "round";
public const string ValueRunning = "running";
public const string ValueDelay = "delay";
public const string ValueId = "id";
public const string ValuePoints = "points";
public const string ValueTotal = "total";
public const string ValueDescription = "desc";
public const string ValueBusy = "busy";
public const string ValueX = "x";
public const string ValueY = "y";
public const string ValueCol = "col";
public const string ValueRow = "row";
public const string EValueDragon = "DRAGON";
public const string EValueStagunt = "STAGHUNT";
public const string EValueSkirmish = "SKIRMISH";
public const string EValueWalkable = "WALKABLE";
public const string EValueWall = "WALL";
public const string EValueForest = "FOREST";
public const string EValueWater = "WATER";
public const string EValueHuntable = "HUNTABLE";
public const string MessUpdate = "upd";
public const string MessDelete = "del";
public const string MessMap = "map";
public const string MessMessage = "mes";
public const string MessResult = "result";
public const string MessChallenge = "challenge";
public const string MessPlayer = "player";
public const string MessYourid = "yourid";
public const string MessTime = "time";
public const string MessOnline = "online";
public const string MessEntities = "ents";
public const string MessPlayers = "players";
public const string MessDragon = "dragon";
public const string MessMapcell = "cell";
private Buffer InputBuffer;
private Thread ParserThread;
private LinkedList<string> Message;
private Regex LastLineRegex;
private Backend Backend;
public Parser (Backend backend, Buffer buffer)
{
InputBuffer = buffer;
Backend = backend;
Message = new LinkedList<string> ();
LastLineRegex = new Regex ("^end:[0-9]+$");
ParserThread = new Thread (new ThreadStart (this.RunParser));
ParserThread.IsBackground = true;
}
private void RunParser ()
{
while (true) {
Message.AddLast (InputBuffer.NextLine ());
Console.WriteLine(Message.Last.Value);
if (IsCompletePackage ()) {
Parse ();
}
}
}
private void Parse ()
{
string[] aMessage = Enumerable.ToArray (Message);
Message.Clear();
try {
Block mainBlock = new Block (aMessage, 0, aMessage.Length - 1);
ProcessData (mainBlock);
} catch (ParsingException e) {
string errormsg = "Error while parsing message: " + e.Message + "\n";
errormsg += "Message:";
foreach (string line in aMessage) {
errormsg += "\n\t" + line;
}
Console.WriteLine(errormsg);
}
}
private void ProcessData (Block parentBlock)
{
if (parentBlock.ValueExists (ValueAns)) {
ProcessAnswer (parentBlock);
return;
}
CheckBlocksSize (parentBlock, 1, 1);
Block block = parentBlock.GetBlocks ().First.Value;
switch (block.GetName ()) {
case MessUpdate:
ProcessUpdate (block);
break;
case MessDelete:
ProcessDelete (block);
break;
case MessMap:
ProcessMap (block);
break;
case MessMessage:
ProcessMessage (block);
break;
case MessResult:
ProcessResult (block);
break;
case MessChallenge:
ProcessChallenge (block);
break;
case MessPlayer:
ProcessPlayerSelf (block);
break;
case MessYourid:
ProcessYourid (block);
break;
case MessTime:
ProcessTime (block);
break;
case MessOnline:
ProcessOnline (block);
break;
case MessEntities:
ProcessEntities (block);
break;
case MessPlayers:
ProcessEntities (block);
break;
default:
ThrowUnknownBlockException (parentBlock, block);
break;
}
}
private void ProcessUpdate (Block updateBlock)
{
CheckBlocksSize (updateBlock, 1, 1);
LinkedList<Block> blocks = updateBlock.GetBlocks ();
Block block = blocks.First.Value;
switch (block.GetName ()) {
case MessDragon:
ProcessDragon (block);
break;
case MessPlayer:
ProcessPlayer (block);
break;
case MessMapcell:
ProcessMapcell (block);
break;
default:
ThrowUnknownBlockException (updateBlock, block);
break;
}
}
private void ProcessDelete (Block deleteBlock)
{
CheckBlocksSize (deleteBlock, 1, 1);
LinkedList<Block> blocks = deleteBlock.GetBlocks ();
Block block = blocks.First.Value;
switch (block.GetName ()) {
case MessPlayer:
Player player = MapPlayer (block);
lock (Backend) {
Backend.removePlayer (player);
}
Backend.RefreshGui ();
break;
case MessDragon:
Dragon dragon = MapDragon (block);
lock (Backend) {
Backend.removeDragon (dragon);
}
Backend.RefreshGui ();
break;
default:
ThrowUnknownBlockException(deleteBlock, block);
break;
}
}
private void ProcessMap (Block mapBlock)
{
CheckBlocksSize (mapBlock, 1, 1);
Block cellsBlock = mapBlock.GetBlocks ().First.Value;
int height = mapBlock.GetIntValue (ValueHeight);
int width = mapBlock.GetIntValue (ValueWidth);
try {
CheckBlocksSize (cellsBlock, width * height, width * height);
} catch (ParsingException e) {
throw new ParsingException ("The received map is " + width + "x" + height + "=" + (width * height) + " cells large, but the received cellblock contained " + cellsBlock.GetBlocks ().Count, e);
}
Map map = new Map(height, width);
foreach (Block cell in cellsBlock.GetBlocks()) {
map.SetTile(MapMapcell(cell));
}
lock (Backend) {
Backend.SetMap (map);
}
Backend.RefreshGui();
}
private void ProcessMessage (Block mesBlock)
{
// TODO Ausnahmebehandlung von mehrzeiligen Nachrichten?
int srcid = mesBlock.GetIntValue (ValueSourceId);
string src = mesBlock.GetStringValue (ValueSource);
string txt = mesBlock.GetStringValue (ValueText);
lock (Backend) {
Backend.AddChatMessage (new Message (srcid, src, txt));
}
Backend.RefreshGui ();
}
private void ProcessAnswer (Block block)
{
// TODO or not TODO
}
private void ProcessResult (Block procBlock)
{
CheckBlocksSize (procBlock, 1, 1);
int round = procBlock.GetIntValue (ValueRound);
bool running = procBlock.GetBoolValue (ValueRunning);
int delay = procBlock.GetIntValue (ValueDelay);
LinkedList <Block> block = procBlock.GetBlocks ();
ProcessOpponent (block.First.Value);
Result r = new Result(round, running, delay);
}
private void ProcessOpponent(Block oppBlock)
{
int id = oppBlock.GetIntValue (ValueId);
int points = oppBlock.GetIntValue (ValuePoints);
int total = oppBlock.GetIntValue (ValueTotal);
LinkedList <string> unnamedValue = oppBlock.GetUnnamedValues ();
string stringValue = unnamedValue.First.Value;
Decision d;
if (stringValue == EValueDragon)
d = Decision.DRAGON;
else if (stringValue == EValueStagunt)
d = Decision.STAGHUNT;
else if (stringValue == EValueSkirmish)
d = Decision.SKIRMISH;
else
throw new ParsingException("Wrong param"); // TODO Better message
Opponent o = new Opponent (id, points, total, d);
}
private void ProcessDecision(Block block)
{
//TODO when "ProcessAnswer" is done
}
private void ProcessChallenge (Block challengeBlock)
{
int id = challengeBlock.GetIntValue(ValueId);
String type;
LinkedList<string> value = challengeBlock.GetUnnamedValues();
// TODO check value size, better name
switch (value.First.Value)
{
case EValueDragon:
type = "Dragon";
break;
case EValueStagunt:
type = "Staghunt";
break;
case EValueSkirmish:
type = "Skirmisch";
break;
default:
throw new ParsingException("Invalid type"); // TODO Better message
}
bool accepted = challengeBlock.GetBoolValue("accepted");
Challenge c = new Challenge(id, type, accepted);
}
private void ProcessPlayerSelf (Block playerBlock)
{
Player self = MapPlayer (playerBlock);
lock (Backend) {
Backend.SetPlayer(self);
Backend.SetSelfId(self.GetId());
}
Backend.RefreshGui ();
}
private void ProcessPlayer (Block playerBlock)
{
Player newPlayer = MapPlayer(playerBlock);
int id = newPlayer.GetId();
if (Backend.getPlayer(id) == null)
{
lock (Backend)
{
Backend.SetPlayer(newPlayer);
}
}
else
{
MapPlayerUPD(newPlayer);
}
Backend.RefreshGui();
}
private void ProcessMapcell (Block mapcellBlock)
{
Tile tile = MapMapcell (mapcellBlock);
lock (Backend) {
Backend.getMapObject ().SetTile (tile);
}
Backend.RefreshGui ();
}
private void ProcessYourid (Block yourIdBlock)
{
LinkedList <string> unnamedValues = yourIdBlock.GetUnnamedValues ();
string stringValue = unnamedValues.First.Value;
int intValue = int.Parse (stringValue);
YourID id = new YourID (intValue);
}
private void ProcessTime (Block timeBlock)
{
LinkedList <string> unnamedValues = timeBlock.GetUnnamedValues ();
string stringValue = unnamedValues.First.Value;
long longValue = long.Parse (stringValue);
Time t = new Time(longValue);
}
private void ProcessOnline (Block onlineBlock)
{
LinkedList <string> unnamedValues = onlineBlock.GetUnnamedValues ();
string stringValue = unnamedValues.First.Value;
int intValue = int.Parse (stringValue);
Online o = new Online(intValue);
}
private void ProcessEntities (Block entitiesBlock)
{
// This lock can be placed more efficiently. Does it make sense?
lock (Backend) {
Backend.clearDragons ();
Backend.clearPlayers ();
foreach (Block entityBlock in entitiesBlock.GetBlocks ()) {
switch (entityBlock.GetName ()) {
case MessPlayer:
ProcessPlayer(entityBlock);
break;
case MessDragon:
Backend.SetDragon (MapDragon (entityBlock));
break;
default:
ThrowUnknownBlockException (entitiesBlock, entityBlock);
break;
}
}
}
Backend.RefreshGui();
}
private void ProcessPlayers (Block playersBlock)
{
// This lock can be placed more efficiently. Does it make sense?
lock (Backend) {
Backend.clearPlayers ();
foreach (Block playerBlock in playersBlock.GetBlocks ()) {
ProcessPlayer(playerBlock);
}
}
Backend.RefreshGui ();
}
private void ProcessDragon (Block dragonBlock)
{
Dragon dragon = MapDragon (dragonBlock);
lock (Backend) {
Backend.SetDragon (dragon);
}
Backend.RefreshGui ();
}
private Dragon MapDragon (Block dragonBlock)
{
int id = dragonBlock.GetIntValue (ValueId);
bool busy = dragonBlock.GetBoolValue (ValueBusy);
string desc = dragonBlock.GetStringValue (ValueDescription);
int x = dragonBlock.GetIntValue (ValueX);
int y = dragonBlock.GetIntValue (ValueY);
return new Dragon (id, x, y, desc, busy);
}
private Player MapPlayer (Block playerBlock)
{
int id = playerBlock.GetIntValue (ValueId);
int score = playerBlock.GetIntValue (ValuePoints);
bool busy = playerBlock.GetBoolValue (ValueBusy);
string desc = playerBlock.GetStringValue (ValueDescription);
int x = playerBlock.GetIntValue (ValueX);
int y = playerBlock.GetIntValue (ValueY);
return new Player (id, x, y, desc, busy, score);
}
private void MapPlayerUPD(Player p)
{
Player backendPlayer = Backend.getPlayer(p.GetId());
backendPlayer.SetScore(p.GetScore());
backendPlayer.SetDesc(p.GetName());
backendPlayer.SetBusy(p.GetBusy());
backendPlayer.SetScore(p.GetScore());
backendPlayer.SetPos(p.GetX(), p.GetY());
}
private Tile MapMapcell (Block cellBlock)
{
CheckBlocksSize (cellBlock, 1, 1);
int x = cellBlock.GetIntValue (ValueRow);
int y = cellBlock.GetIntValue (ValueCol);
Block propsBlock = cellBlock.GetBlocks ().First.Value;
bool walkable = false;
bool wall = false;
bool forest = false;
bool water = false;
bool huntable = false;
foreach (string prop in propsBlock.GetUnnamedValues()) {
switch (prop) {
case EValueWalkable:
walkable = true;
break;
case EValueWall:
wall = true;
break;
case EValueForest:
forest = true;
break;
case EValueWater:
water = true;
break;
case EValueHuntable:
huntable = true;
break;
default:
throw new ParsingException("Unknown mapcell property '" + prop + "'");
}
}
return new Tile(x,y,walkable, wall, forest, huntable, water);
}
private void ThrowUnknownBlockException (Block parentBlock, Block childBlock)
{
throw new ParsingException ("Unknown Block: '" + childBlock.GetName () + "' (as subblock of '" + parentBlock.GetName () + "')");
}
private void CheckBlocksSize (Block parentBlock, int min, int max)
{
LinkedList<Block> blocks = parentBlock.GetBlocks ();
if (blocks.Count < min || (max >= 0 && blocks.Count > max)) {
if (min == max) {
throw new ParsingException ("The block '" + parentBlock.GetName () + "' has to contain exactly '" + min + "' Block, but contained '" + blocks.Count + "'");
} else if (max < 0) {
throw new ParsingException ("The block '" + parentBlock.GetName () + "' has to contain at least '" + min + "' Blocks, but contained '" + blocks.Count + "'");
} else {
throw new ParsingException ("The block '" + parentBlock.GetName () + "' has to contain between '" + min + "' and '" + max + "' Blocks, but contained '" + blocks.Count + "'");
}
}
}
private bool IsCompletePackage ()
{
string lastLine = Message.Last.Value;
return LastLineRegex.IsMatch (lastLine);
}
public void Start ()
{
ParserThread.Start();
}
public void Stop ()
{
ParserThread.Abort ();
ParserThread.Join ();
}
private class Block
{
private string Name;
private LinkedList<Block> Blocks = new LinkedList<Block> ();
private Dictionary<String, String> Values = new Dictionary<String, String> ();
private LinkedList<String> UnnamedValues = new LinkedList<String>();
public Block (String[] message, int start, int end)
{
int pos = start;
Name = StringUtils.SubstringAfter (message [pos], ":");
pos++;
while (pos < end) {
// Is the next element a block or a value?
if (message [pos].StartsWith ("begin:")) {
// It's a block
int blockstart = pos;
int begins = 1;
while (begins > 0) {
pos++;
if (pos >= end)
throw new ParsingException ("The message is missing end:-lines");
if (message [pos].StartsWith ("end:"))
begins--;
else if (message [pos].StartsWith ("begin:"))
begins++;
}
Blocks.AddLast (new Block (message, blockstart, pos));
} else if (message[pos].Contains(":")) {
// It's a value
string name = StringUtils.SubstringBefore (message [pos], ":");
string val = StringUtils.SubstringAfter (message [pos], ":");
Values [name] = val;
pos++;
}
else {
UnnamedValues.AddLast(message[pos]);
pos++;
}
}
}
public string GetName ()
{
return Name;
}
public LinkedList<string> GetUnnamedValues()
{
return UnnamedValues;
}
public LinkedList<Block> GetBlocks ()
{
return Blocks;
}
public bool ValueExists (string name)
{
return Values.ContainsKey (name);
}
public string GetStringValue (string name)
{
try {
return Values [name];
} catch (KeyNotFoundException e) {
throw new ParsingException("The parameter '" + name + "' does not exist in block '" + Name + "'", e);
}
}
public int GetIntValue (string name)
{
try {
return int.Parse (Values [name]);
} catch (KeyNotFoundException e) {
throw new ParsingException("The parameter '" + name + "' does not exist in block '" + Name + "'", e);
} catch (FormatException e) {
throw new ParsingException("The parameter '" + name + "' in block '" + Name + "' is not an integer (it was '" + Values [name] + "')", e);
} catch (OverflowException e) {
throw new ParsingException("The parameter '" + name + "' in blo '" + Name + "' does not fit into an integer (it was '" + Values [name] + "')", e);
}
}
public long GetLongValue (string name)
{
try {
return long.Parse (Values [name]);
} catch (KeyNotFoundException e) {
throw new ParsingException("The parameter '" + name + "' does not exist in block '" + Name + "'", e);
} catch (FormatException e) {
throw new ParsingException("The parameter '" + name + "' in block '" + Name + "' is not a long (it was '" + Values [name] + "')", e);
} catch (OverflowException e) {
throw new ParsingException("The parameter '" + name + "' in blo '" + Name + "' does not fit into a long (it was '" + Values [name] + "')", e);
}
}
public bool GetBoolValue (string name)
{
try {
return bool.Parse (Values [name]);
} catch (KeyNotFoundException e) {
throw new ParsingException ("The parameter '" + name + "' does not exist in block '" + Name + "'", e);
} catch (FormatException e) {
throw new ParsingException ("The parameter '" + name + "' in block '" + Name + "' is not a bool (it was '" + Values [name] + "')", e);
}
}
}
}
}