Add option for synchronizing the secret door state (resolves #3)

This commit is contained in:
2021-03-14 00:30:40 +01:00
parent 0f1975f9ae
commit 47c5eecd9c
4 changed files with 41 additions and 7 deletions

View File

@@ -11,13 +11,18 @@ export function onRederWallConfig(wallConfig, html, data) {
<label for="synchronizationGroup">${game.i18n.localize("smart-doors.ui.synchronizedDoors.groupName")}</label>
<input type="text" name="synchronizationGroup"/>
</div>
<div class="form-group">
<label for="synchronizeSecretStatus">${game.i18n.localize("smart-doors.ui.synchronizedDoors.synchronizeSecretStatus")}</label>
<input type="checkbox" name="synchronizeSecretStatus" value="true"/>
</div>
`
html.find(".form-group").last().after(synchronizedSettings)
const smartdoorsData = data.object.flags.smartdoors
// Fill the injected input fields with values
const input = (name) => html.find(`input[name="${name}"]`)
const input = (name) => html.find(`input[name="${name}"]`); // input is a helper function to search for a input field by it's name
input("synchronizationGroup").prop("value", smartdoorsData?.synchronizationGroup)
input("synchronizeSecretStatus").prop("checked", smartdoorsData?.synchronizeSecretStatus);
// Recalculate config window height
wallConfig.setPosition({height: "auto"})
@@ -26,7 +31,8 @@ export function onRederWallConfig(wallConfig, html, data) {
// Store our custom data from the WallConfig dialog
export async function onWallConfigUpdate(event, formData) {
const updateData = {flags: {smartdoors: {synchronizationGroup: formData.synchronizationGroup}}}
const synchronizeSecretStatus = formData.synchronizeSecretStatus;
const updateData = {flags: {smartdoors: {synchronizationGroup: formData.synchronizationGroup}}};
let ids = this.options.editTargets;
if (ids.length == 0) {
ids = [this.object.data._id];
@@ -34,6 +40,9 @@ export async function onWallConfigUpdate(event, formData) {
// If a synchronization group is set, get the state of existing doors and assume their state
if (formData.synchronizationGroup) {
// Update the synchronizeSecretStatus flag
updateData.flags.smartdoors.synchronizeSecretStatus = synchronizeSecretStatus;
// Search for other doors in the synchronization group that aren't in the list of edited doors
const doorInGroup = Util.findInAllWalls(wall => {
// We only search for doors
@@ -47,8 +56,15 @@ export async function onWallConfigUpdate(event, formData) {
return false
return true
})
if (doorInGroup)
if (doorInGroup) {
// ds is the door sate in foundry
updateData.ds = doorInGroup.ds;
if (synchronizeSecretStatus) {
// door is the door type in foundry
updateData.door = doorInGroup.door
}
}
}
// Update all the edited walls
@@ -56,7 +72,13 @@ export async function onWallConfigUpdate(event, formData) {
dataset.push({_id: id, ...updateData})
return dataset
}, [])
return canvas.scene.updateEmbeddedEntity("Wall", updateDataset)
const updateResult = await canvas.scene.updateEmbeddedEntity("Wall", updateDataset);
// If door is synchronized, synchronize secret status among synchronized doors
if (formData.synchronizationGroup)
await updateSynchronizedDoors(updateData, formData.synchronizationGroup);
return updateResult;
}
// Update the state of all synchronized doors
@@ -121,7 +143,7 @@ export function onDoorRightClick() {
}
// Updates all doors in the specified synchronization group with the provided data
async function updateSynchronizedDoors(updateData, synchronizationGroup) {
export async function updateSynchronizedDoors(updateData, synchronizationGroup) {
// Search for doors belonging to the synchronization group in all scenes
let scenes = Util.filterAllWalls(wall => wall.door && wall.flags.smartdoors?.synchronizationGroup === synchronizationGroup);