22 Commits

Author SHA1 Message Date
0f1975f9ae Release v1.2.4 2021-02-11 23:04:29 +01:00
aafa18a2c2 Fix a race condition that may cause doors to not synchronize across scenes 2021-02-11 23:03:18 +01:00
69b6542a18 Release v1.2.3 2021-02-10 11:07:27 +01:00
6b36b62e71 Make compatbile with the Arms Reach module 2021-02-10 11:06:03 +01:00
e17845dd57 Release v1.2.2 2021-01-27 13:06:38 +01:00
ff6769f6a4 Inform the user about incompatibilities between Smart Doors and Arms Reach and offer help for conflict resolution 2021-01-27 13:06:33 +01:00
869fedd128 Always check first if a feature is enabled before doing anything else to increase compatibility with other modules 2021-01-27 12:43:47 +01:00
a4d5e6a131 Release v1.2.1 2020-12-20 09:51:05 +01:00
3c632a342d Release v1.2.0 2020-12-16 12:39:13 +01:00
82b495f4c3 Draw an outline around door control icons 2020-12-16 12:37:53 +01:00
f67899500e Make secret doors black instead of dark grey 2020-12-16 12:35:57 +01:00
01df3b9dba Release v1.1.0 2020-12-08 22:15:08 +01:00
e7539b8f22 Ensure doors are on the current scene before tinting them 2020-12-08 21:04:05 +01:00
ff53eed1ee Don't allow to open locked, synchronized doors 2020-12-08 20:44:03 +01:00
7724476128 onWallConfigUpdate now accounts for the fact that wall ids aren't globally unique 2020-12-08 20:34:05 +01:00
597ede53ab Check the scene id when highlighting source doors for Locked Door Alerts 2020-12-08 19:56:28 +01:00
c20b9cdbeb Make the size of Door Control icons consistent 2020-12-08 12:20:28 +01:00
408eee8bc0 Toggle between secret and normal door by ctrl+left click 2020-12-07 23:12:34 +01:00
598e323689 Tint secret doors in grey for the GM 2020-12-07 21:09:20 +01:00
d5a273e12e Release v1.0.1 2020-12-07 16:51:52 +01:00
a926560b2c Locked Door Alert: Use the players character (if available) as speaker 2020-12-07 14:48:38 +01:00
948a7eb06d When adding a new door to a synchronization group bring it in sync with the other doors 2020-12-05 18:17:24 +01:00