100 lines
3.4 KiB
Markdown
100 lines
3.4 KiB
Markdown
## 1.3.3
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### Bugfixes
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- Fixed a bug that could cause some settings to not apply if multiple settings were changed at once
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- Fixed a bug that caused the french translation to not work
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## 1.3.2
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### Bugfixes
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- The message sent to chat when triggering a locke door alert can now be translated
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### Translation
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- Added japanese translation (thanks to touge)
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- Added german translation
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## 1.3.1
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### Bugfixes
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- The keybinding to toggle secret doors no longer supresses other keybindings that are assigned to the same key
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## 1.3.0
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### New features
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- The keybinding for the Toggle Secret Door feature can now be reconfigured via Foundries keybinding configuration (the default key has changed to AltLeft)
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### Compatibility
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- Smart Doors is now compatible with Foundry 9
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### Translation
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- Added french translation (thanks to Elfenduli)
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## 1.2.9
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### Feature revival
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- The "Tint secret doors" feature is back, but will remain disabled by default.
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## 1.2.8
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### Compatibility
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- Smart Doors is now compatible with Foundry 0.8.8
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- Due to API changes inside Foundry, Smart Doors is no longer compatible with Foundry versions older than 0.8.7
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## 1.2.7
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### Compatibility
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- Smart Doors is now compatible with Foundry 0.8.5
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### Feature removals
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- The door icons now have outlines by defualt in Foundry. As a result the "Door Icon Outline" feature was removed.
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- Secret doors now have a different icon from regular doors in Foundry, making the "Tint Secret Doors" feature redundant. As a result it was removed.
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## 1.2.6
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### Compatibility
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- Smart Doors now uses the libwrapper module and as a result is now compatible with the module "FoundryVTT Arms Reach"
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## 1.2.5
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### New features
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- Synchronized doors can now be configured to synchronize their secret door status as well
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## v1.2.4
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### Bugfix
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- Fixed a race condition that may cause doors to not be properly synchronized across scenes
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## v1.2.3
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### Other
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- Smart Doors is now compatible with Arms Reach
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## v1.2.2
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### Bugfix
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- Disabled features are now less likely to interfere with other modules, increasing compatibility.
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- This module can now be used together with the `Arms Reach` module if the `Toggle Secret Doors` feature is disabled in the settings.
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### Other
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- Warn the user about incompatibility if they use this module together with `Arms Reach` and have incompatible features enabled.
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## v1.2.1
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### Other
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- Verified compatibility with 0.7.9
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## v1.2.0
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### New features
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- Draw outlines around Door Control icons to increase their visibility
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### Other
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- Secret doors are now tinted black instead of dark grey.
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## v1.1.0
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### New features
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- Tint secret doors grey for the GM to differentiate them from regular doors
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- Toggle doors between secret and normal with ctrl+click
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- Makes the size of door controls independent of the scene's grid size
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### Bugfixes
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- In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
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- When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
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- Fixed a bug that allowed synchonized doors to be opened dispite them being locked
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- Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them
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## v1.0.1
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- When adding a door to a synchronization group adjust it's state to bring it in sync with the other doors
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- Use the players character as speaker for the Locked Door Alert
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