14 lines
560 B
JavaScript
14 lines
560 B
JavaScript
import {settingsKey} from "../settings.js"
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// Toggles between normal and secret doors
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export function onDoorLeftClick(event) {
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// We don't trust the event to be filled with the expected data for compatibilty with arms reach (which passes a broken event)
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if (game.settings.get(settingsKey, "toggleSecretDoors") && event.data?.originalEvent?.ctrlKey && game.user.isGM) {
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const types = CONST.WALL_DOOR_TYPES
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const newtype = this.wall.data.door === types.DOOR ? types.SECRET : types.DOOR
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this.wall.update({door: newtype})
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return true
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}
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return false
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}
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