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86b0162c9cbd66f52d91a118a5723c035c491e02
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Author SHA1 Message Date
manuel 86b0162c9c Correctly reference SocketlibInvalidUserError 2021-04-20 12:21:17 +02:00
manuel 2909bc16f5 Release v1.0.3 v1.0.3 2021-04-20 10:34:51 +02:00
manuel 4852da9bd5 Catch all exceptions raised in commands that are invoked locally 2021-04-20 10:30:59 +02:00
manuel 5fa28a9364 Release v1.0.2 v1.0.2 2021-04-16 15:47:25 +02:00
manuel 148f442857 Make executeForEveryone and executeForAllGMs execute locally as well. Add executeForOthers and executeForOtherGMs endpoints 2021-04-16 15:41:57 +02:00
manuel 326bc0e017 Execute functions locally if the current user is explicitly set as a recipient 2021-04-16 15:33:30 +02:00
manuel be642cfb88 Release v1.0.1 v1.0.1 2021-04-15 10:08:45 +02:00
manuel 8d165c2984 Verified 0.8.1 combatibility 2021-04-15 10:05:35 +02:00
manuel de4a289395 Add game system support 2021-04-15 09:52:50 +02:00
manuel 8753a83d93 Release v1.0.0 v1.0.0 2021-04-14 21:00:53 +02:00
manuel fb6df0393c Add .editorconfig 2021-04-14 21:00:40 +02:00
manuel 3e4a468e67 Set the library key in the manifest 2021-04-14 17:36:14 +02:00
manuel 20c5a59fe4 Javascript's < operator isn't locale aware on strings, so we can use that instead of our own custom implementation 2021-04-14 15:14:15 +02:00
manuel 376004c6c2 Initial commit 2021-04-14 13:07:05 +02:00
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