Matheus Clemente
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93d1587f61
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Update for V12 (#22)
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2024-07-07 20:56:41 +02:00 |
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c75eef77b8
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Remove deprecated data attributes
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2022-09-30 21:29:39 +02:00 |
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bfc7fb4955
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Migrate to Foundryvtt v10
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2022-09-16 22:33:54 +02:00 |
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b3b8b138bf
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When a player disconnects, fail all unresolved requests that were sent to that player
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2021-04-27 09:41:22 +02:00 |
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fb3aeaf813
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Fix a regression introduced in 1646bbbe that prevented remote errors to propagate to the calling client
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2021-04-27 09:33:19 +02:00 |
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5d9dd82a7d
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Create system field in constructor
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2021-04-27 07:48:40 +02:00 |
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6a70df04e7
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Check earlier if current user is a gm
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2021-04-27 00:22:36 +02:00 |
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1646bbbe3b
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Don't send a package id for commands as it's not needed
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2021-04-26 17:29:57 +02:00 |
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971c92b21a
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Ignore responses from users that aren't recipients of the original request
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2021-04-26 12:36:56 +02:00 |
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6a5190b0a8
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Expose the id of the user that sent a socket via the API
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2021-04-26 11:27:21 +02:00 |
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86b0162c9c
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Correctly reference SocketlibInvalidUserError
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2021-04-20 12:21:17 +02:00 |
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4852da9bd5
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Catch all exceptions raised in commands that are invoked locally
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2021-04-20 10:30:59 +02:00 |
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5fa28a9364
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Release v1.0.2
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2021-04-16 15:47:25 +02:00 |
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148f442857
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Make executeForEveryone and executeForAllGMs execute locally as well. Add executeForOthers and executeForOtherGMs endpoints
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2021-04-16 15:41:57 +02:00 |
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326bc0e017
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Execute functions locally if the current user is explicitly set as a recipient
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2021-04-16 15:33:30 +02:00 |
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de4a289395
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Add game system support
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2021-04-15 09:52:50 +02:00 |
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20c5a59fe4
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Javascript's < operator isn't locale aware on strings, so we can use that instead of our own custom implementation
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2021-04-14 15:14:15 +02:00 |
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376004c6c2
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Initial commit
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2021-04-14 13:07:05 +02:00 |
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