Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c80346917e | |||
| c65506ba0c | |||
| bf59633a16 | |||
| c75eef77b8 |
@@ -1,3 +1,12 @@
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## 1.0.13
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### Compatibility
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- Verified compatibility with Foundry 11
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## 1.0.12
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### Compatibility
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- Foundry 10 will no longer show a deprecation warning when modules or systems register in socketlib
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## 1.0.11
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### Compatibility
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- Updated for compatibility with Foundry 10
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12
module.json
12
module.json
@@ -2,17 +2,18 @@
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"id": "socketlib",
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"title": "socketlib",
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"description": "A library for easier handling of foundry sockets",
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"version": "1.0.11",
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"version": "1.0.13",
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"compatibility": {
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"minimum": "10",
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"verified": "10"
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"verified": "11"
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},
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"library": true,
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"authors": [
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{
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"name": "Manuel Vögele",
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"email": "develop@manuel-voegele.de",
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"discord": "Stäbchenfisch#5107"
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"discord": "Stäbchenfisch#5107",
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"flags": {}
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}
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],
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"esmodules": [
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@@ -20,10 +21,9 @@
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"src/socketlib.js"
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],
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"url": "https://github.com/manuelVo/foundryvtt-socketlib",
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"download": "https://github.com/manuelVo/foundryvtt-socketlib/archive/v1.0.11.zip",
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"download": "https://github.com/manuelVo/foundryvtt-socketlib/archive/v1.0.13.zip",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-socketlib/master/module.json",
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"readme": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/README.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-socketlib/blob/master/CHANGELOG.md",
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"bugs": "https://github.com/manuelVo/foundryvtt-socketlib/issues",
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"allowBugReporter": false
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"bugs": "https://github.com/manuelVo/foundryvtt-socketlib/issues"
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}
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@@ -38,7 +38,7 @@ class Socketlib {
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console.error(`socketlib | Someone tried to register module '${moduleName}', but no module with that name is active. As a result the registration request has been ignored.`);
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return undefined;
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}
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if (!module.data.socket) {
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if (!module.socket) {
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console.error(`socketlib | Failed to register socket for module '${moduleName}'. Please set '"socket":true' in your manifset and restart foundry (you need to reload your world - simply reloading your browser won't do).`);
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return undefined;
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}
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@@ -55,7 +55,7 @@ class Socketlib {
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const existingSocket = this.system;
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if (existingSocket)
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return existingSocket;
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if (!game.system.data.socket) {
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if (!game.system.socket) {
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console.error(`socketlib | Failed to register socket for system '${systemId}'. Please set '"socket":true' in your manifest and restart foundry (you need to reload your world - simply reloading your browser won't do).`);
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}
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const newSocket = new SocketlibSocket(systemId, "system");
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