Commit Graph

44 Commits

Author SHA1 Message Date
13df0ccecd Update Smart Doors to work with the changed API (between Version 0.8.5 and 0.8.7). Update Smart Doors to work again (fixes #8) 2021-06-27 22:07:56 +02:00
8e565d24ae Release v1.2.7 v1.2.7 2021-05-22 19:24:16 +02:00
81f455c63a Port the code to Foundry 0.8.5 2021-05-22 19:23:06 +02:00
42529d3df6 Remove features that are obsolete in 0.8 2021-05-22 19:06:09 +02:00
9a40e53d2e Allow bug reporter 2021-05-20 12:23:44 +02:00
01857f6ef4 Release v1.2.6 v1.2.6 2021-05-05 01:10:57 +02:00
1215ddf55a Use libWrapper for function hooks (resolves #5) 2021-05-05 01:06:33 +02:00
2eca460637 Release v1.2.5 v1.2.5 2021-03-14 00:40:54 +01:00
3461db568e Add ko-fi button 2021-03-14 00:40:54 +01:00
47c5eecd9c Add option for synchronizing the secret door state (resolves #3) 2021-03-14 00:35:33 +01:00
0f1975f9ae Release v1.2.4 v1.2.4 2021-02-11 23:04:29 +01:00
aafa18a2c2 Fix a race condition that may cause doors to not synchronize across scenes 2021-02-11 23:03:18 +01:00
69b6542a18 Release v1.2.3 v1.2.3 2021-02-10 11:07:27 +01:00
6b36b62e71 Make compatbile with the Arms Reach module 2021-02-10 11:06:03 +01:00
f905657e41 Reword "Planned features" section to "Feature ideas" 2021-02-10 10:56:17 +01:00
a2053c7328 Fix the naming of the Ctrl key (it was called Strg before) 2021-01-27 15:57:41 +01:00
e17845dd57 Release v1.2.2 v1.2.2 2021-01-27 13:06:38 +01:00
ff6769f6a4 Inform the user about incompatibilities between Smart Doors and Arms Reach and offer help for conflict resolution 2021-01-27 13:06:33 +01:00
869fedd128 Always check first if a feature is enabled before doing anything else to increase compatibility with other modules 2021-01-27 12:43:47 +01:00
2a9d7e7acb Put more detailed author information in module.json 2021-01-13 23:42:52 +01:00
a4d5e6a131 Release v1.2.1 v1.2.1 2020-12-20 09:51:05 +01:00
3c632a342d Release v1.2.0 v1.2.0 2020-12-16 12:39:13 +01:00
82b495f4c3 Draw an outline around door control icons 2020-12-16 12:37:53 +01:00
f67899500e Make secret doors black instead of dark grey 2020-12-16 12:35:57 +01:00
38204c7651 Split the module up into multiple files 2020-12-10 00:30:00 +01:00
01df3b9dba Release v1.1.0 v1.1.0 2020-12-08 22:15:08 +01:00
e7539b8f22 Ensure doors are on the current scene before tinting them 2020-12-08 21:04:05 +01:00
ff53eed1ee Don't allow to open locked, synchronized doors 2020-12-08 20:44:03 +01:00
7724476128 onWallConfigUpdate now accounts for the fact that wall ids aren't globally unique 2020-12-08 20:34:05 +01:00
597ede53ab Check the scene id when highlighting source doors for Locked Door Alerts 2020-12-08 19:56:28 +01:00
c20b9cdbeb Make the size of Door Control icons consistent 2020-12-08 12:20:28 +01:00
2f12e06e3b Don't tint a secret door when opening it if setting is disabled 2020-12-07 23:29:32 +01:00
408eee8bc0 Toggle between secret and normal door by ctrl+left click 2020-12-07 23:12:34 +01:00
598e323689 Tint secret doors in grey for the GM 2020-12-07 21:09:20 +01:00
d5a273e12e Release v1.0.1 v1.0.1 2020-12-07 16:51:52 +01:00
b397d35fdd Add more features to the roadmap 2020-12-07 16:47:38 +01:00
a926560b2c Locked Door Alert: Use the players character (if available) as speaker 2020-12-07 14:48:38 +01:00
f1574115f9 Add a feature description with explanatory videos to the readme 2020-12-07 14:07:15 +01:00
948a7eb06d When adding a new door to a synchronization group bring it in sync with the other doors 2020-12-05 18:17:24 +01:00
983bb9764f Release v1.0.0 v1.0.0 2020-12-05 13:11:40 +01:00
689f75498e Fix console errors when hovering a locked door alert that belongs to a door on a different scene 2020-12-05 10:39:51 +01:00
5c31a8abab Store the data version for data migrations at some later point 2020-12-05 10:39:51 +01:00
177326dd61 Add door synchronization feature 2020-12-05 00:16:48 +01:00
fd8248696b Initial commit 2020-12-04 18:09:14 +01:00